Moved from prototype to development!


This game has been allot of fun to work on, and with these last few days as a test case I think I'm ready to say that I want to work on this project. I've set out a plan for what I want to implement, and am working with a friend to try to iron out the problems with the game.

I know it's weird to make a serious update with a joke game, so I'm just going to end off with an upgrade list to let you know what we're going to be working on. On that note, an upgrade is defined within this project as multiple tasks that are related.

  • Menus Upgrade
  • More burnables Upgrade
  • Burnable buildings Upgrade
  • Story Upgrade
  • Water Upgrade
  • Visuals Upgrade
  • Firemen mode Upgrade
  • Lives Upgrade
  • Shop Upgrade
  • Multiplayer Upgrade
  • Gamemode Upgrade

I won't go super into detail on what each of these are, but I'm currently focusing on adding more burnables, of "Flammables" as they're known as in game. I've also started working on a philosophy for the game dev, and one feature of it is that any time we work on the project, a new level should be added.  More UI fixes will be added soon to fix a few problems with the UX but the main focus is going to be adding more things for you to burn!

Files

Set the world on fire BUILD.zip 21 MB
Sep 21, 2021
Set the world on fire WEB.zip Play in browser
Sep 21, 2021

Get Florida man sets the world on fire DEMO

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